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- #Sound forge pro 10 how to open an .sfk file 32 bit#
- #Sound forge pro 10 how to open an .sfk file software#
I think 24/44 FLAC is a wonderful final delivery medium, best trade off of size vs. Best to record at 24/96 and then as mentioned above, a good audio editor will automatically expand the word length of the file as soon as you do anything to it. This might seem good if you intend to further process the file, but really it is just taking up more space on your hard drive with unused bits.
#Sound forge pro 10 how to open an .sfk file 32 bit#
(There are actually 32 bit ADCs available but they are extremely rare).
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#Sound forge pro 10 how to open an .sfk file software#
I'm afraid it's very much application and software specific, and it certainly pays to do a little research into exactly what your DAW or editor is doing when it works on files, and when it saves them.Īlso, when you record at "96/32" you aren't really recording 32 bit, it's just putting the 24 bit fixed stream from your ADC into a 32 bit file container. But again, on a lot of modern pop/rock/dance music it would be debatable as to whether one would be able to hear the difference between simple truncation and dithered word length reduction. If you don't specifically apply dither at the end, or the software you are using doesn't automatically apply it, and you just save the internal 32 bit file as a 16 bit one, then you will have truncation distortion, which is much worse than applying dither, and will be most noticeable with long fade outs as the level gets lower (boost the end of the tails to hear the chirpy chirpies!) Dither will make the fade outs sound much more smooth and natural. This is best/standard practice, although as to whether you can hear a difference or not. While you are working on the file keep saving it at 32 float, and then yes, at the very end, dither down to the target word length (these days usually 24 fixed for online distribution or 16 bit for CD). As soon as you do anything to a 16 bit file, it "turns into" a 32 bit one. iZotope's RX5 Advanced shows you this in the main window. But I always like to hear other perspectives.Īny decent DAW or editor will automatically expand the word length as soon as you do anything to that 16 bit file, (even a simple volume adjustment), as most of them work internally with 32 bit or higher precision.
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So from my perspective, it seems that recording in HD is great to start with before downsampling and processing. I do know that recording to my computer at 96/32 does provide noticeably more detail and separation than recording at 44/16, but I can downsample from 96/32 to 44/16 and it still holds that detail. So I want to hear from anyone who claims they can hear dither side effects from processing while in 16 bit, or that doing processing in 16 bit is just fine (as I've done for two decades now). Is this supposed to be true? I even tried a test where I took a portion of 16 bit audio and applied a lot of volume processing, bring it back to the original volume after about 20 adjustments and it still sounded seemless in the original file without any audible artifacts. They claim that processing while in the native 16 bit will add dither with each process and result in more artifacts but processing in 32 bit float does not dither during processing. OK, so I've been reading about the various bit depths in detail, and some people have stated that if you have a 16 bit file that you need to master, upconvert it to 32 bit float and do ALL processing, then downsample back to 16 bit so as to dither only once.